Xbox PUBG fans are going to get several new things to experiment with tonight as the PUBG test server (Available to everyone who owns the core game as a separate download) opens up and debuts the massive desert map Miramar tonight at 8PM PST.
In addition the team has made several improvements and adjustments to the game for performance issues. Hopefully with the test server now in place, additional updates to the Xbox Client can continue at a faster pace allowing the console to catch up to it’s PC cousin.
Official patch notes:
Hi Xbox players,
As announced earlier, the PUBG Xbox dev team is opening our first Xbox test server in the North American region on April 25th at 5pm PDT.
Over the past two months, we’ve been working hard to improve the performance, stability, and overall gameplay experience of the Xbox version of PUBG. Opening this test server will help us to check the quality of the changes we’ve been working on.
We hope you’ll understand that, at least at first, we have to keep the test limited to a short time window and just one server. If all goes well with the first phase of the test, we can expand the test dates, time windows, and servers to include more regions. If we do so, we’ll announce the change here in the community and on our official Twitter account.
The purpose of having a test server is not to provide a preview of upcoming features, but to find the issues we need to solve so we can push the best possible gameplay experience to the live servers.
I look forward to your participation!
JC, PUBG Xbox Producer
U.S. (PDT) SCHEDULE
4/25, 4/26, 4/27: Servers available 5pm PDT through 11pm PDT
4/28 & 4/29: Servers available 11am PDT through 11pm PDT
EUROPE (CEST) SCHEDULE
4/26, 4/27, 4/28: Servers available 2am CEST through 8am CEST
4/28 & 4/29: Servers available 8pm CEST through 8am CEST
To take part in the test, all you have to do is own a copy of PUBG for Xbox One and search for “PUBG Test Server” on the Microsoft Store. Please refer to this forum thread or our help Twitter to find out more about test schedule and service status.
Optimization and Stability
Performance and stability are the highest priority issues for us, and it’s something we’ll continue to focus on going forward. This patch, we’ve shipped a number of performance and stability improvements for Xbox One, Xbox One S, and Xbox One X.
The free-fall and parachuting process has been optimized, leading to performance improvements during the initial stages of each game.
World loading has been optimized. “Play-doh” and interior prop pop-in effects have been improved. (Players may still experience the play-doh effect in Miramar—we’re still working on this.)
Movement data for nearby but out-of-sight players is now handled in a more efficient manner, resulting in general performance improvements.
Similarly, when nearby but out-of-sight players equip or unequip items, this process is handled in a more efficient manner. This helps with performance and crashes throughout the game.
The inventory has been optimized, improving response time when opening it and solving some crashing issues.
Uninhabited boats and vehicles were causing some performance issues, and we’ve resolved this issue.
The process relating to weapon and item usage has also been optimized.
The Miramar map has been added, and includes the recently-added areas from the PC version of the game.
Miramar is intentionally designed to provide a vastly different Battle Royale experience. It features extreme, elevated terrain and tall buildings that give players new options for playing around cover. It also has few trees and many more wide, open spaces—if you want to win, you’ll have to watch your back!
We’re continuously working on improvements, but minor bugs can still be found on Miramar. We welcome all your feedback!
New items are available on Miramar:
R45 is a revolver hand-gun which is available as world spawn.
It uses 45 ACP Ammo and up to six bullets can be loaded.
Red dot sights can be equipped
Damage and accuracy rate is high and reload speed is faster than R1895
The Win 94 is lever-action rifle
It uses 45 ACP Ammo and up to 8 bullets can be loaded
It cannot attach bullet loops or scopes
It inflicts severe damage and it is a mid-range weapon suitable for high level players.
The sawed-off is a small shotgun
It uses 12 gauge ammo and up to 2 bullets can be loaded.
This shotgun can inflict severe damage and equips to the handgun slot in the inventory
A recolored version of the Ghillie suit has been added.
New vehicles have been added on Miramar:
The mini bus is a six-seater on-road vehicle, available on Miramar only.
Its top speed and torque is low but it has strong durability
The pick-up truck is a four-seater off-road vehicle, available on Miramar only.
It has a great suspension system and powerful torque, making it suitable for terrain with extreme elevation differences.
The motorbike and buggy have new skins on Miramar
We’re currently developing a new menu UI. We may implement it without advance notice, as the change will not affect normal gameplay.
When players select SETTINGS menu, an option window will pop up. In near future, we will be implementing a new option window and will also provide various options which players can select.
We will introduce a career and leaderboard menu. We may disable this service without advance notice since it is only for testing purposes.
For the first week of testing, the customization and reward menu will not be available. We are planning to open this service gradually in the future. We’ll keep you updated about the changes in a future announcement.